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Read MoreApple appears to have acquired a prominent U.K. developer of motion capture technology, and the most likely beneficiary will be its AR software initiatives. Read the full article…
Read MoreApps such as Instagram, Pokemon Go, and Snapchat are acclimating people to the idea of augmented reality, even though they fall well short of true AR. Read the full article…
Read MoreRecently, I had to work on a project that involved image detection and tracking using ARKit. After a few tries, I still had a lot of drift… Continue reading on Medium » Read the full article…
Read MoreIf you’ve ever tried to make a FaceTime video call, you know that your eyes can’t look straight at the screen and camera at once — iOS 13 fixes that. Read the full article…
Read MoreAt the recent 2019 CVPR conference in Long Beach, our engineering team came up with a partial list of papers that were of interest to them… Continue reading on Medium » Read the full article…
Read MoreHoloLens and Magic Leap should be happy about their support today, but Apple could get a whole lot of love from the industry if it chooses to take them on. Read the full article…
Read MoreApple’s augmented reality technology is finally starting to catch up to the dream, with more powerful devices, multiple cameras and… Continue reading on Medium » Read the full article…
Read MoreSo it’s fair to say that knocking on VCs doors in 2017 trying to raise money for Admix was a diffuclt pitch. This is what we learnt through 60 pitches. Read the full article…
Read MoreWhen harnessed for the public good, not simply frivolous enhancements to the gaming world, AR has the potential to usher in transformative progress. Read the full article…
Read MoreAugmented reality has had a rough start, and remains modestly adopted years after early hardware and software launched. But Apple could change that. Read the full article…
Read MoreMost exciting frameworks released with iOS 11 is ARKit in WWDC17. With ARKit you can incorporate 3D data and objects into the physical… Continue reading on Medium » Read the full article…
Read MoreI love traveling.. I love traveling even more than coding. Some people spend money on new devices, some people buy fancy cars. I spend… Continue reading on Medium » Read the full article…
Read MoreCan you imagine the world without your smartphone? of course you can but life would be even more boring. While we send texts on Messenger… Continue reading on Medium » Read the full article…
Read MoreEven with an installed base of 900 million ARKit and ARCore capable phones by the end of 2018, no AR/VR platform has truly scaled in terms of active users yet. Read the full article…
Read MoreGUEST: Since Apple’s release of ARKit, it’s become easier than ever to make AR experiences. However, an initial stumbling block for the nascent mobile AR ecosystem was the fact that AR experiences were solitary. That is, it wasn’t possible to make seamless real-time multiplayer AR experiences, and content didn’t persist in the spaces where these… Read the full article…
Read MoreNew augmented reality announcements and demos now surface every day, but almost every piece of AR news suffers from the same issue: No matter how cool it sounds at first, it will generally not be practical for regular people. That’s fundamentally different from virtual reality (VR) news, which tends to focus on devices and experiences… Read the full article…
Read MoreKey difference between single player and multiplayer Continue reading on Medium » Read the full article…
Read MoreApple’s ARKit and Google’s ARCore may have multi-million-user installed bases, but so does Niantic’s Pokémon Go, the first hit augmented reality game. Now Niantic plans to offer its custom AR software to other developers as the Real World Platform, and is teasing advanced features that go beyond the capabilities of Apple’s a… Read the full article…
Read MoreGUEST: The mobile AR platform wars were started by Apple’s Tim Cook’s “ARKit is the largest AR platform in the world”, Google’s Clay Bavor’s aim for ARCore “to take AR mainstream,” Facebook’s Mark Zuckerberg’s “making the camera the first augmented reality platform” and Evan Spiegel’s Snap being a “camera company.” But those were just the… Read the full article…
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