[OpenXR]: Your XR application never needs to refer to the physical device
A platform-agnostic way to with VR/AR/MR systems Continue reading on cordata » Read the full article…
Read MoreA platform-agnostic way to with VR/AR/MR systems Continue reading on cordata » Read the full article…
Read MoreSome of the earliest HoloLens 2 adopters have complained about color problems with the AR headset’s displays, and Microsoft is now looking into the reports. Read the full article…
Read MoreDean Takahashi of GamesBeat makes his annual predictions about what will happen in the game industry. 2020 will be another strong year. Read the full article…
Read MoreThe game industry spent an estimated $319.6 million on television ads in 2019 (January 1 through December 8), a 14.68% decrease from the same time period in 2018. Read the full article…
Read MoreThe PlayStation 5 and Xbox are launching next year, but are consoles boring now or can these new systems set themselves apart? Read the full article…
Read MoreNew hardware, increased headset mobility, better software, and more competition are highly likely to change the face of AR for the better in 2020. Read the full article…
Read MorePhil Spencer confirms that Microsoft is going to ignore virtual reality for the next generation of Xbox hardware because nobody wants it. Continue reading on PC Magazine » Read the full article…
Read MoreBlade has raised $33 million in venture capital as the Paris-based company continues to expand its Shadow cloud gaming service. Read the full article…
Read MoreMicrosoft Research showed off a prototype VR controller which provides force-feedback for grasping small objects with the thumb and index finger. Read the full article…
Read MoreA prototype VR experience seeks to transform everyday walks in the real world into virtual experiences, including safety precautions to avoid obstacles. Read the full article…
Read MoreIn an interview with AVSIM, the head of Microsoft’s upcoming Microsoft Flight Simulator stated that the team will “try our darnedest” to add VR support. Read the full article…
Read MoreSuperstar developer and Oculus CTO John Carmack remains skeptical about consumer uses for augmented reality, and says early AR devices were overhyped. Read the full article…
Read MoreApps such as Instagram, Pokemon Go, and Snapchat are acclimating people to the idea of augmented reality, even though they fall well short of true AR. Read the full article…
Read MoreAn open development standard for XR will enable AR and VR apps to be built for multiple hardware and software platforms, rather than just a single device. Read the full article…
Read MoreThe XR Association, or XRA, now counts Microsoft among its membership, joining founding members Google, Facebook, Sony, HTC Vive, and Samsung. Read the full article…
Read MoreIf you’ve been looking for an example of what’s possible when AR and AI intersect, this new Microsoft demo will blow you away. Read the full article…
Read MoreMicrosoft is getting rid of its answer to Sketchfab and Google Poly early next year. Read the full article…
Read MoreThe limited iOS beta for Minecraft Earth is due out within the next two weeks, which means sometime before July 26th. Read the full article…
Read MoreResearchers at Microsoft detail an attack vector for augmented reality map data, and a method that might help to preserve privacy in those same maps. Read the full article…
Read MoreHoloLens and Magic Leap should be happy about their support today, but Apple could get a whole lot of love from the industry if it chooses to take them on. Read the full article…
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