It’s time for the June 2019 NPD report for the video games industry. Super Mario Maker 2 came out on top for the month, and Crash Team Racing was No. 2. Read the full article…
For the May 2019 NPD report, you have to look at the context of the current console generation. Gamers are looking past the Xbox One and PlayStation 4. Read the full article…
Spider-Man had a huge debut and set records along the way. It helped ensure that sales didn’t drop year-over-year along with other big new releases. Read the full article…
Nielsen wants to get better at tracking video games. To fill in the digital-shaped gap in its data reporting, the market analysis firm has acquired industry intelligence firm SuperData Research, which extrapolates data estimations for digital games by looking at the behavior of 160 million people. This acquisition gives Nielsen a foothold in the ga…Read… Read the full article…
June was a big month for the video game industry thanks to the Electronic Entertainment Expo trade show. That’s the event that is supposed to get people excited about the future of games … and then everyone went out and bought the Nintendo Entertainment System. The NES Classic was the top-selling console in June in… Read the full article…
On this week’s GamesBeat Decides podcast, we spent some time diving into some of the tidbits of news from The NPD Group’s annual report. We run down the list of the best-selling games in the United States and more. The NPD report revealed that, once again, Call of Duty was the best-selling game of the… Read the full article…
The GamesBeat Decides podcast is back after a week off. Hosts Mike Minotti and Jeffrey Grubb were both sick. Mike was in the hospital, and Jeff had a bit of a cold. But we have returned with games and news. On this episode, Mike and Jeff discuss why Nintendo is charging a lot of money… Read the full article…
Last year was wild for gaming. Three strong-performing consoles, unbelievable software from established publishers, and breakout hits on PC led to an 11 percent increase in spending, according to industry-tracking firm The NPD Group. U.S. consumers spent $14.59 billion on game-related products in 2017, which follows a $13.18 billion 2016. “Sales of video game hardware… Read the full article…