Come ottimizzare le applicazioni VR
Una guida estesa sulle ottimizzazioni da utilizzare in VR per Unity 3D e non solo… Continue reading on Medium » Read the full article…
Read MoreUna guida estesa sulle ottimizzazioni da utilizzare in VR per Unity 3D e non solo… Continue reading on Medium » Read the full article…
Read MoreThe article “UX Pointers for VR Design” written by Timoni West in 2015 details his findings of user’s experience with a multitude of VR… Continue reading on desn325-EmergentDesign » Read the full article…
Read MoreMusician, actor, and writer Donald Glover brings his Childish Gambino persona into augmented reality for an interactive musical experience — with you. Read the full article…
Read MoreMicrosoft researchers have been working on tools to make Unity VR content accessible to low-vision users, and will publicly demonstrate them in May. Read the full article…
Read MoreUnity Technologies has announced that its AR Foundation update for the Unity Editor tool will enable AR games to run easily on both Android and iOS devices. Read the full article…
Read MoreThe pack has highly detailed water wells ready for use in your project. Just drag and drop prefabs into your scene and achieve beautiful… Continue reading on Medium » Read the full article…
Read MoreIn this tutorial I will go over the steps to set up your environment with a physical Windows Mixed Reality headset. If you don’t have a… Continue reading on Medium » Read the full article…
Read MoreThe pieces are on the way toward coming together for the ultimate immersive Super Bowl experience, and we will get there eventually. Read the full article…
Read MoreOverview Continue reading on Medium » Read the full article…
Read MoreIntroduction Continue reading on Medium » Read the full article…
Read MoreIn my previous two posts (Part1 Part 2) I talked about how I used the Vive trackers (and headset, and controllers) to set up a basic mocap… Continue reading on Medium » Read the full article…
Read MoreImprobable and Unity have made up, and now the former is promising long-term support for the latter. Improbable also claims a partnership is still possible. Read the full article…
Read MoreIf you’ve ever wonder how to build user interfaces for VR you’ve come to the right blog. Today we will go over some basics to get you… Continue reading on AR/VR Journey: Augmented & Virtual Reality Magazine » Read the full article…
Read MoreUnity claims that Improbable is misrepresenting their dispute in a spicy blog. In response, Improbable calls for some sort of governing code of conduct. Read the full article…
Read MoreIntroduction Continue reading on Medium » Read the full article…
Read MoreMy 2019 New Year’s tech resolution is to not look at market data for VR and AR. Continue reading on Medium » Read the full article…
Read MoreYazıda kısaca Unity ile Augmented Reality(AR) dünyasına ‘Hello World’ diyeceğiz. O halde hiç durmadan başlayalım. 🏃 Continue reading on Medium » Read the full article…
Read MoreRecently I’ve been working on https://graphql360.com, a 360° tour API, powered by GraphQL. As part of this, I’ve needed to create some… Continue reading on Medium » Read the full article…
Read MoreUm projeto para o Nanodegree de Desenvolvedor de Realidade Virtual Continue reading on Medium » Read the full article…
Read MoreFree Java, Android, and Unity courses. Free dual-fisheye stitching trial app. Continue reading on theta360.guide » Read the full article…
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